![]() Items that don't actually do anything but trick you into thinking they are imporant. Ridiculously cryptic unhelpful jerk NPC's. The entire swamp zone (1/3 of the map!) is just an endless cycle of getting stuck in the mud.Ī lot of the RNG and arbritrary nonsense from the earlier games is also present in this game. Literally, many locations are just filler that says something like "you're walking blah blah blah ok you move on". To make matters worse, a lot of this super huge area is just boring filler. This means you have to constantly go back to the towers and fiddle around with the beams that change the s mind numbingly tediuous. You have to explore basically the whole entire present version of the map to find all the serpents, but you also have to traverse the past version as well in order to cross the wastes. This game contains and absolutely absurd amount of backtracking. Well, the problem is that it wasn't implemented very well. So therefore, the entire land is actually two worlds because each has a present and past version. There are even beacons that allow you to travel time so that you can accomplish various goals. You have to collect clues, find and kill the sevent serpents, and figure out how to cross this land. Instead of being a linear experience with multiple branching paths, this one is an open expanse world that you can endlessly wander and explore. Part 3 is actually a radical departure from the other two games in terms of gameplay. * "inkle's adaptation of Sorcery! takes the genre to a whole new level" - Kotaku 更多 * "Some of 2013's best interactive storytelling" - IGN * Top 20 Mobile Game of 2013, Touch Arcade better than any gamebook ever was in your head when you were a kid" - 5/5, Interactive Fiction of the Year, Pocket Tactics Using inkle's unique inklewriter technology, the story is written in real-time, built around your choices and actions. easily the biggest and most satisfying gamebook ever released on iOS" - TouchArcade, 5/5Īdapted and expanded from the million-selling gamebook series by legendary game designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux) and co-creator of Fighting Fantasy and Games Workshop (with Ian Livingstone). "A vast and engaging third chapter that expands brilliantly on the first two" - PocketGamer (Gold award) "A seminal moment in interactive fiction" - Gamezebo "Sorcery! 3 demonstrates just how wonderful interactive fiction can be." - 148apps An interactive story told through thousands of choices, all of which are remembered, where no two adventures are the same. Rely on your wits or fight your way through - play with honour, or lie, cheat and steal - the choices are all yours.įrom the creators of TIME's Game of the Year 2014, "80 Days", comes the third instalment in the acclaimed Steve Jackson's Sorcery! series. But you must cross this land if you are to reach Mampang and the Crown of Kings. The land of Kakhabad is a wilderness - a ruined desert, a tangled forest, cruel mountains and fissures, all guarded by seven fearsome serpents. "This dragon-centric chapter of Sorcery! 3 does a fantastic job of keeping things dynamic and interesting, and better yet, its new puzzle-like aspect gives it the kind of magical, surprise-filled, combat-related fun fantasy fans live for." -, 5/5 " of 2015’s best iPhone games", TIME magazine Its mix of puzzle-solving, combat, and choose-your-own-adventure stylings have created a unique form of entertainment that I cannot wait to get back into" - Pocket Tactics, 5/5 "Sorcery! 3 is unlike anything you’ve ever played. + New 3D hand-drawn maps to explore by Mike Schley + New music from "80 Days" composer Laurence Chapman + Start your adventure here, or load your characters and choices from Parts 1 & 2 + Five Gods, all with different quirks and powers + New spells to discover and new magic to master + Swindlestones is back! The game of bluff and deceit is back, with new, smarter, opponents + Adapted from the best-selling gamebook series by legendary game designer Steve Jackson + Thirty new enemies, including seven deadly serpents, each with their own strategies - and weaknesses + Thousands of choices - all are remembered, and shape your adventure + New time beacons allow you to alter the world dynamically - travel through the present, or into the past, or mix the two + Explore everywhere - move freely through the world, any way you want, creating your own unique story Begin your journey here, or continue your story from Parts 1 & 2. Hunt down the Seven Serpents, cast powerful spells that shape the story, and explore everywhere. Sorcery! Part 3,是由inkle Ltd開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Sorcery! Part 3和熱門Steam遊戲以在電腦上玩。 點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。 Sorcery! Part 3 遊戲特點Ĭlick here to discuss your adventures on Discord!Ībout the GameAn open-world narrative adventure through a cursed wilderness of monsters, traps and magic.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |